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Grad Presentations

Here's a little sampling of my BGSU Graduate Presentation from this week. Each of the new graduates had to do a short presentation showcasing their work.






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Daily Sculpt #4 - Hand study cont.


I finally got some work done after my move. Most of the sculpting for this is done. Still some tiny tweaks to be made. I'm gonna give this one one more session for texturing and then i'll call it a day. I tried to use the new 4r4 topology brush for this. Mesh Extract ended up being much quicker for me.


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Daily Sculpt #3 - Hand Study- Intravenous project, zrbush 4r4

Started a new project today. It's a bit of a study but meant to be a standalone piece as well. Haven't quite finished this one yet. I'll give it some more hours in the coming days. It still needs high frequency detail, texturing, and some polishing. I used qremesher a couple of times here. The topology from the zspheres was wreaking havoc on the back of the hand so I did my best to get a low poly qremesher mesh. In my experience Qremesher doesn't seem to like low poly settings and more often than not destroys half the mesh. I think it gave me a weird artifact when I used it on the blanket but it's not very noticeable. That's what I was fiddling with towards the end of the timelapse. I still can't get the hang of qremesher but I at least got useable pieces this time. I also played with the new IMM(insert multiMesh) brushes. I might make my own iv tube IMM brush to test them out when I finish this one.


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Daily Sculpt #2 - Figure Sculpting the Shoulder

Quick sculpt for today. Probably around an hour of sculpting here. Maybe a little less. Starting with low res dynamesh and then I moved into subdivison levels. There are some problem areas but it's good enough for what I was trying to accomplish. The deltoid could use a little more love and perhaps the shape of the rib cage is a tiny bit off as well. Grad school is starting soon and I need to start nailing down the fuzzy bits of my anatomy.... Expect more of these in the next few weeks.
***edit:
This one was really starting to bother me. I decided to go back and give it a few more minutes of time for some finishing touches. I think it looks much nicer. I can't look at the preview image without staring at the terrible deltoid.

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Daily Sculpt #1 7/25/12 - crab detailing

Dragging my feet with this guy but he's almost done


I got the timelapse working in zbrush and recorded my session for today. I'm gonna try to start posting these videos more frequently. Actual time is probably around 2 hours here. This one is on the boring side but there's a lot of information in here. At this stage of the model it's all detailing and that's what you get here. I'm mostly sculpting by hand here but there are some alphas thrown in. Specifically for the shell. Cut to the end of the video for a turntable.

Cheers!
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Turntable Crab stalk Wrinkles


Just discovered that zbrush has a record mode. I had a whole work session queued up to post here but something happened with the video when it was in buffer. Decided to post a quick turntable instead.

edit:  Just discovered that blogger videos upload with horrible quality. Youtube is definitely the way to go,.
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Livestream

Trying out a livestream.. http://www.livestream.com/kkately say hello. Seems to be a good way to create a  log of videos. Totally stealing this idea from Danny Williams. Find him at http://pointpusher.blogspot.com/
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Stalks

Showing some skin for ya......
and just because im bored.

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Crabby

yerp. Very close to finished.

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