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Monday, February 7, 2011

Egg - Week 2 homework

Week 2 homework.  The high level egg was sculpted and textured in Mudbox.  Displacement and normal maps were then baked out of Mudbox and imported into Maya along with the base egg mesh.  When applied to the low level geometry they give the illusion of detail that is only attainable with hundreds of thousands of polygons.

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